This speed test uses WebSocket technology for accurate measuring your real Internet connection speed. The best server is automatically selected when you start the test. The following parameters are measured when the test is run:
PING (or LATENCY) - the network delays in milliseconds [ms] when the data is sent between your computer and the Internet. This is the most important parameter when we are talking about online games or calls. Latency time strongly depends on distance between you and the reference server. The longer distance, the bigger latency value is expected. Typical ping values in domestic networks should not exceed 50 ms. But for example at the distance between United States and Europe the ping value may be between 100 and 150 ms.
DOWNLOAD - the data getting speed from the Internet measured as amount of data divided by the time of data sending and shown in Mega Bytes per second (Mb/s, Mbps). The download speed depends is measured using TCP (WebSocket) procol so it depends on network latency. In other words, if the ping value is biger the connection will reach its maximum throughput in a longer time.
UPLOAD - the data sending speed to the Internet measured in the same way as in case of download and shown also in Mb/s.